Gameplay Animator

Our client is looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.

MUST have reels displaying your work. Reels must show keyframe samples. No motion capture only reels!

Number of openings

  • 2

Responsibilities

  • • Create and implement high quality animations for in-game characters
  • • Work closely with the animation director and feature guardians to execute the defined animation style for the project
  • • Collaborate with other animators to deliver a consistent and high bar for animation quality
  • • Collaborate with other disciplines to deliver incredible character experiences

Minimum Qualifications & Skills

  • • 2+ years of work experience in Game or Film industry
  • • Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
  • • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
  • • The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
  • • Experience working with one or more game engines
  • • Excellent organizational, communication, and interpersonal skills

Pluses

  • • Having shipped at least one AAA game
  • • Motionbuilder experience
  • • Python or Mel scripting experience
  • • A passion for the Halo Universe​

How to apply

Email resume and portfolio to Myriad Consulting